A downloadable game for Windows, macOS, and Linux

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Uncensored explicit language, cartoon violence and blood, cartoon depictions of suicide, bright flashing lights during one of the endings.


ULTRA ADHD (Amazing Death and Huge Destruction) is a video game taking place in a land without name. An evil God has brought forth the END TIMES - the apocalypse. The few humans who are left alive hide behind walls, ruled with an iron fist.

An ancient prophecy tells of a legendary hero, who defeated God long ago, brought peace and prosperity to the people, and then mysteriously vanished. Will you be able to defeat the evil God and save the world?

Features:

  • A story filled with twists and characters.
  • Copious amounts of dialogue (seriously, this game is pretty text-heavy).
  • Many locations to explore.
  • A unique art style that combines 2.5D sprites with modern 3D environments and capabilities.
  • A multitude of playstyles.
  • Multiple endings.

One playthrough takes about 20-30 minutes to complete.


"Ultra ADHD can be pretty funny, its art is wonderfully garish, and there are multiple endings and Easter eggs to keep you playing for quite some time."

- PC Gamer

"Silent protagonist goes AWOL in land of decent zombies."

- RockPaperShotgun

"It's a fabulous little adventure full of memorable characters, in jokes, stylish artwork, zombie bashing, clever writing, and great twists."

- FreeGamePlanet

"Nigh impossible to put the game down until you finish it"

- Big Boss Battle

"If you got twenty minutes and a fetish for arthouse games that really play with the medium, you cannot do much better."

- Kratzen


Developed by Alon "DancingEngie" Karmi - @KarmaAlon

CC-BY music by:

Chez Monplaisir - Bandcamp

Andy G. Cohen - Website

The Freeharmonic Orchestra - Website

Trailer music by Lamprey - Bandcamp


Finished the game? Watch the developer commentary video!


Patch 1 (8/10/16)

  • Fixed a very stupid typo
  • Clarified controls for the final battle

Patch 2 (17/10/16)

  • Added in-game link to developer commentary
  • Fixed more typos and grammar errors because I'm an idiot
  • Fixed mouse bug in prison level

Download

Download NowName your own price

Click download now to get access to the following files:

ULTRA ADHD - Windows 86 MB
ULTRA ADHD - Mac 91 MB
ULTRA ADHD - Linux 88 MB
ULTRA ADHD Sprites and Scripts.zip 1 MB

Comments

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Hola amigos, Lots of LOLZ and wasnt what I was expecting. GUILTY OF ADHD | Ultra ADHD

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I'm so biased picking this game for Kratzen’s first review. I gave it four stars! What can I say? You deserve it.

I never knew I wanted an in-depth analysis of a nonsense game before. The political quips were also nice.

Really though, thanks for the review! Your conclusion was indeed accurate, and I didn't know what the fuck I was doing 99% of the time. I believe I once described it as "Fuck it, let's put everything I like in a game": The Game" to my friends.

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I cheated a little and watched your developer commentary. I think every artist bases their creations on wondering just what in the world they’re creating, until they finally figure it out and start making the really good stuff. I’ve been there.

I had a minor identity crisis last night wondering if anything I wrote really mattered. I’m so glad to see it does.

(Edited 3 times) (+1)

The thing is, I never figured it out outside of "fuck it". As I said it's basically a giant mishmash of ideas, references, and parodies, somewhat tied together with my disdain for super-serious art games and the word "pretentious".

P.S. I don't think I will ever forgive you for classifying UADHD as "vaporware".

P.S. I can live with that.

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Hey, I just want to tell you that I really liked this game. The overall look and aesthetic was really amazing. :> The whole game was really relatable especially in the ADHD way.

Thank you for playing, and thanks for your kind words :)

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i got very confused at this game and lol made a vid of it .

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IDK WTF is wrong with my mental state... but this game might have made it worse LOL That art style is SEXY AF... AGAIN: Shot Dog is a bitch. Can't wait to "kill" the developer !!

(Edited 1 time) (+1)

This game was so surprisingly good! very funny little anti game, had some serious fun and laughs doing all the voicing over the hilarious dialogue. 11/10ign would play again!

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This game is amazing. The comedy, the story, the twists and turns, everything. I can't wait to find the other endings. Also you're my dad now, just letting you know.

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We played this game about things and it was pretty amazing! You can watch the playthrough here complete with voice acting. Give it a watch and can't wait to try out the other endings.


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This game is what I imagine being high is like. It did make me laugh though!


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Lovin this game so far. Very funny writing/dialogue. Looking forward to playing more!

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This game is flipping awsome. It is so funny and grand. I love the style and the dialouge. I played all the way through until I got evrey ending and I did. I would love to see more games like this. I would love to see you make a indie horror game. Keep up the good work Dancingengie

Thanks! Glad you liked it :)

I've already made a small indie horror game called "Typing", you can check it out if you like.

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I really dug this! Tbh, I'm a little old for this type of humor, but I was really into it back in the day. Invader ZIM randomness, etc. This game is just silly and fun, and I really appreciated that. Sure there isn't a super amazing plot or anything like that, but at the end of the day it did it's job--be enjoyable. Thanks for giving me something different to play, this is why I like indie games!

I made a Lumps Play, hope you like it. My commentary is Pop-up style like old school vh1 videos from the 90s. If you're looking for something different and aren't afraid of words, check me out:


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Thank you for playing! I filled this game with references and humor I personally like, without any serious plans or scripts.

Glad you enjoyed it, I like your style a lot :)

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Warning - A few spoilers.

I love this game. I actually laughed out loud for a solid 30 seconds during the lamp scene, it was amazing. I absolutely loved the art style and the music. Two suggestions:

  • Add vsync, the game runs at an uncapped FPS, so it makes any video card (I have a R9 390, for example) perform at it's full capacity for no reason.
  • Remove ~ key as exit key. I accidentally clicked it a few times forcing me to start over. Maybe change it to something we're less likely to click, or make a small in-game menu.

The Hakevesh Hashishaasar nod was nice, as well as the suicidal people's comments. Oddly enough, I found you through the credits of a Tom Scott subtitle, I've always wondered who makes these for Hebrew, since I didn't think there were that many subs from Israel, and I guess that I've found my answer.

(Edited 1 time) (+1)

Toda Raba, glad you enjoyed it! I was waiting to see when someone will get the small Israeli references I sprinkled in. As I have said countless times, this game was almost entirely improvised, and I just put them in for fun.

Vsync and the exit key were admittingly oversights; it's the sort of things you put in for development builds and then forget to build upon. Since it's a small, freeware game, I didn't really mind these frankly, but I will improve this in future games.

Tom Scott is wonderful indeed, and I frankly don't know how many Israelis watch his stuff; I recommend his channel to pretty much everyone, though. I do know there are at least 2 other translators other than me and I have even spoken with one of them. Glad someone reads the credits :)

(+1)

Cool. Just a question, how much time did it take you to make the game?

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Start of August - Start of October, so almost 2 months, but this is mainly due to the fact I had no idea what I was doing

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Here is the second part of the playthrough and the first ending that I got. Man, this game was a trip, and I loved it!


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I was addicted to the art and storyline for this game! The art kind of reminded me of Space Funeral to be honest. There was a lot of great dialogue, and I really enjoyed the unique twist and such for the ending I received. I really hope i can figure out the other two endings and some easter eggs to do another LP, so I'll for sure check out the development video. Thank you for making such an interesting game. Worth the donation.

https://youtu.be/spUGSOm2pj4

Thank you! I'm glad someone took note of the Space Funeral influence :)

Also, the game isn't meant to simulate ADHD in any way. It's called "ULTRA ADHD" because it keeps changing ideas, locations and genres.

The developer's commentary is full of spoilers, so make sure you get all of the endings before watching it.

(+1)

This descries ADHD perfectly

(Edited 1 time)

ULTRA ADHD is indeed a deep, metaphorical, mature, introspective, [insert more artsy buzzwords here] look at Attention Deficit & Hyperactivity Disorder.

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i honestly was given the impression this was something about memes and such when i saw the green hand in the thumbnail (i now know is just odd lighting) and what looked like a blunt in his hand, so i had a mindset of dank memes and other stupid internet stuff, but was instead faced with an interesting world full of it's own unique bizarre story, i recommend a play, it should only take an hour or two tops


good going engie, hope your next game gets a little less long winded and alot less self conscious, but it was interesting to see a game take such an interesting direction, and for the record, i went through 2 endings, it just was hard for me to portray the game without spoilers and maintain an interesting specticle for those not playing, especially with my bad reading

Heh, I never thought that the viewmodel looks like a dank rare pepe :P

I tried to avoid internet jokes (and straight references) as much as possible. While there are many, MANY references in this game, most of them have something extra for people who don't get the joke.

Since ULTRA ADHD is very much a narrative-driven experience, it's incredibly difficult to create a let's play without spoiling anything, but I appreciate you for keeping spoilers to a minimum.

Thank you for playing :)

(Edited 1 time)

i put more editing effort than usual for this one, and i think you'll find i didn't do a straight "let's play". i really didn't do it as good a justice as it deserved, but it's made me rethink my approach to doing videos for games like these, maybe when you make your next game i'll get a chance to employ it for you

(Edited 2 times) (+1)

This was FAR greater than I'd ever anticipated! A must play for all you fourth wall breaking fans out there! Absolutely loved it! This game will forever have a special place in my heart <3


Stay Rad Everybody!!

P.S. Managed to get 2/3 possible endings

/RadiCarl

Hi! Glad you liked the game, and thanks for LPing it :)

(+1)

Thank you so much for making this game DancingEngie :) It was great! Loved it! 10/10! <3

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Really awesome and weird experience. Did a playthrough for the channel, and here is part 1. Going to get to work on getting all the endings for the second video.


Thank you very much for playing! I'm glad you like it. The art style was influenced by a small, freeware RPG called Space Funeral. Also, "Borekas" comes from the Turkish "Bork" but was then modified to "Borekas" in Israel.

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.... IS THIS FROG FRACTIONS 2?!

Seriously though, this is one incredible game. Lamp for president 2016.

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Actually this game started out as a darker and more serious survival horror game but within 90 days turned into this incredible mess.

Glad you liked it, the lamp's response is: "LAMPS STILL DON'T TALK. WHY DO YOU PRESIST."

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P.S. Ultra boosted on Adderall while playing this. Had never related to a game so well.

Amazing work <3

(Edited 1 time)

Thank you for commenting, glad you liked the game :D

P.S. I personally prefer Ritalin.