What We Had To Do
A downloadable burial for Windows, macOS, and Linux
It was a simple job. None of us wanted to do it. Someone had to.
It hurt, yes. But it was the only way we could keep them out.
Don't let anyone tell you otherwise.
A short, low-res, first person point & click thriller created in 5 days for Scream Jam 2021.
There are zero jumpscares, though the game's general audio mix leans on the loud side.
Also, if you experience any crashes, know that your progress was saved; just relaunch the game. You should find yourself in a similar spot.
Estimated playtime: 5-10 minutes.
"Brilliantly written... dreadful and efficient" - Fredrick Maheux
Content Warnings
Explicit depictions of hangings, including conducting one. Explicit language. Disturbing imagery.Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.3 out of 5 stars (23 total ratings) |
Author | DancingEngie |
Genre | Adventure |
Made with | Adobe Photoshop, Unity, Audacity |
Tags | 3D, Atmospheric, Creepy, Dark, First-Person, Horror, Psychological Horror, Retro, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Install instructions
Unzip and launch the What We Had To Do executable.
Press ESC in-game to adjust mouse sensitivity and brightness settings.
The game does not support 32-bit systems. Also, the Mac and Linux versions are untested. If you experience problems, please use a Windows VM or wrapper.
Development log
- Credits & AttributionsOct 20, 2021
Comments
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It was just wonderful! And I was very much afraid, like the main character, of the unexpected "awakening" of a man in a tree...
Loved the ending!
I'm new to YouTube and it would help a lot if you leave a like or subscribe if you like the content, also you can request a game by leaving a comment!Great game.
Sir, this could be a plot for a short story of any kind.
It could be longer, like 30 minutes or so, maybe a movie or an animation.
Too bad I don't have the resources to do anything ambitious like this, but this is an ideal horror story.
1944
So it's a WWII game, right?
It takes place during WW2, but not in WW2, if that makes sense
So you mean it takes place in a country that is neutral or untouched the WWII
they mean lots of other things happened in the world that was not IN WWII, it was just in the same time period.
Interesting, however I expecting to play a little bit more to understand why "we had to do" it. But okay, funny, it's playable.
WWHTD is 1st one
Eh, fair enough. Been interested in making a shorter more interpretive story for a while and I agree it’s too obtuse in hindsight. Thanks for giving it a try tho
you did it again
кал
fair enough
All else aside, that is the biggest damn lighter I have ever seen.
Lol, yup. That’s the sort of compromise one has to take to make sure players can find a puzzle item in a low-res, high-FOV game
This is by far my favourite horror game I've played on this platform so far. The sound design, story and the thing you did with the crash. I really liked how picking up the gun had "FUCKFUCKFUCKFUCK" all over it lol
omg this graphic is the best
Gave it a Let's Play
"Nevertheless, if you experience any crashes, know that your progress was saved; just relaunch the game. You should find yourself in a similar spot."
I see what you did there.
Great game!
Very interesting story.
short and sweet! very good