A downloadable burial for Windows, macOS, and Linux

It was a simple job. None of us wanted to do it. Someone had to.

It hurt, yes. But it was the only way we could keep them out.

Don't let anyone tell you otherwise.

 A short, low-res, first person point & click thriller created in 5 days for Scream Jam 2021.

There are zero jumpscares, though the game's general audio mix leans on the loud side.

Also, if you experience any crashes, know that your progress was saved; just relaunch the game. You should find yourself in a similar spot.

Estimated playtime: 5-10 minutes.

"Brilliantly written... dreadful and efficient" - Fredrick Maheux

Updated 19 days ago
PlatformsWindows, macOS, Linux
Rated 5.0 out of 5 stars
Made withAdobe Photoshop, Unity, Audacity
Tags3D, Atmospheric, Creepy, Dark, First-Person, Horror, Psychological Horror, Short, Singleplayer, Spooky
Average sessionA few minutes
InputsKeyboard, Mouse

Install instructions

Unzip and launch the What We Had To Do executable.

Press ESC in-game to adjust mouse sensitivity and brightness settings.

The game does not support 32-bit systems. Also, the Mac and Linux versions are untested. If you experience problems, please use a Windows VM or wrapper.


WWHTD Windows 68 MB
WWHTD Linux 89 MB

Development log


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Great game.


Sir, this could be a plot for a short story of any kind.

It could be longer, like 30 minutes or so, maybe a movie or an animation.

Too bad I don't have the resources to do anything ambitious like this, but this is an ideal horror story.


So it's a WWII game, right?


It takes place during WW2, but not in WW2, if that makes sense

So you mean it takes place in a country that is neutral or untouched the WWII


Interesting, however I expecting to play a little bit more to understand why "we had to do" it. But okay, funny, it's playable.

WWHTD is 1st one

Eh, fair enough. Been interested in making a shorter more interpretive story for a while and I agree it’s too obtuse in hindsight. Thanks for giving it a try tho


you did it again


fair enough


All else aside, that is the biggest damn lighter I have ever seen.

(1 edit) (+2)

Lol, yup. That’s the sort of compromise one has to take to make sure players can find a puzzle item in a low-res, high-FOV game


This is by far my favourite horror game I've played on this platform so far. The sound design, story and the thing you did with the crash. I really liked how picking up the gun had "FUCKFUCKFUCKFUCK" all over it lol


omg this graphic is the best


Gave it a Let's Play 


"Nevertheless, if you experience any crashes, know that your progress was saved; just relaunch the game. You should find yourself in a similar spot."

I see what you did there.  

Great game!


Awesome graphics and smooth gameplay. A 7-minute gameplay. Burn trees and dead guy in a loop but in different years. A gun can be summon later at the end. Overall great game!


Very interesting story.


short and sweet! very good