Wow. Just from reading the intro, I'm hooked - very Rashomon. 5/5 stars for teaching me a new bit of history. I don't suppose there's any hope of a Mac version forthcoming?
Hi there, thanks for playing! Hope you’ll keep going and find the story as fascinating as I did.
As for a Mac build… it’s a bit of an issue. Besides Apple’s gatekeeping “unsigned” software, I don’t have a Mac computer on which to test builds.
I apologize, as I know Mac users need to jump through hoops to play Windows-only games. But I can’t debug a build I literally can’t launch, and I just have to rely on Unity to do a good job - which I really don’t.
Yeah, I don't like it but I get it. A large part of the reason I (and basically everyone in my family) use a Mac is the much higher level of built-in quality-control and bug/malware resistance, and you can't have it both ways - you can't make it easier for people to muck about with the software while also making it harder for people to muck about with the software.
I've been accumulating reasons to figure out an emulator or get a second computer, though, so maybe I'll get around to that one of these days.
It really is fascinating. I wish there were more resources on this subject. I've been studying the history of the conflict recently, and (like everything) it just keeps getting more complex the deeper I go. Maybe that generates enough demand for an English translation of Inbari's book! (Or maybe I'm statistically the only person whose response to world events is to actually study the history behind them before making a judgement, as the state of Twitter discussions would suggest. We'll see, I guess.)
It was a fun experience. It would be more interesting to do a longer game about the topic (The Arab-Israeli war).This way it is just a part of the forgoten history...
Thank you very much for playing! The game is very much built around that little incident, a weird janky experiment in adapting a small historical moment (and also a book about it) into an actual game. It’ll take a smarter (and more daring) person than I to make a game about the entire war…
I always thought a game like this about one of Israel's wars would be interesting but figured no one would ever make one due to the controversial subject matter. Thank you for making this.
Thanks! Really the main motive behind this game was my interest in forgotten history and the extremely intriguing conflicting narratives/Rashōmon situation that stemmed out of this event. The gameplay doesn’t take itself particularly seriously to boot, which I think helps soften the controversy blow.
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good story
how do i throw the grenade? seems to be broken
As the game implies, you have to “climb” (use LMB) the tank to use the grenade
Wow. Just from reading the intro, I'm hooked - very Rashomon. 5/5 stars for teaching me a new bit of history. I don't suppose there's any hope of a Mac version forthcoming?
Hi there, thanks for playing! Hope you’ll keep going and find the story as fascinating as I did.
As for a Mac build… it’s a bit of an issue. Besides Apple’s gatekeeping “unsigned” software, I don’t have a Mac computer on which to test builds.
I apologize, as I know Mac users need to jump through hoops to play Windows-only games. But I can’t debug a build I literally can’t launch, and I just have to rely on Unity to do a good job - which I really don’t.
Yeah, I don't like it but I get it. A large part of the reason I (and basically everyone in my family) use a Mac is the much higher level of built-in quality-control and bug/malware resistance, and you can't have it both ways - you can't make it easier for people to muck about with the software while also making it harder for people to muck about with the software.
I've been accumulating reasons to figure out an emulator or get a second computer, though, so maybe I'll get around to that one of these days.
It really is fascinating. I wish there were more resources on this subject. I've been studying the history of the conflict recently, and (like everything) it just keeps getting more complex the deeper I go. Maybe that generates enough demand for an English translation of Inbari's book! (Or maybe I'm statistically the only person whose response to world events is to actually study the history behind them before making a judgement, as the state of Twitter discussions would suggest. We'll see, I guess.)
It was a fun experience. It would be more interesting to do a longer game about the topic (The Arab-Israeli war).This way it is just a part of the forgoten history...
Thank you very much for playing! The game is very much built around that little incident, a weird janky experiment in adapting a small historical moment (and also a book about it) into an actual game. It’ll take a smarter (and more daring) person than I to make a game about the entire war…
I always thought a game like this about one of Israel's wars would be interesting but figured no one would ever make one due to the controversial subject matter. Thank you for making this.
Thanks! Really the main motive behind this game was my interest in forgotten history and the extremely intriguing conflicting narratives/Rashōmon situation that stemmed out of this event. The gameplay doesn’t take itself particularly seriously to boot, which I think helps soften the controversy blow.